View Full Version : Mod Wheel/Multi Mode/Part Change
ultimastryder
18.12.2007, 02:24 AM
Hey Everyone,
First time poster. :D
Any who,
I was wondering if, when in MultiMode, that you can assign the Mod Wheel to transition between parts.
Example:
OverturreCK is on PART 1 Midi 1
GlasseySV is on PART 2 Midi 1
When the mod wheel is down, Overture is playing. When gradually raised the sound will be GlasseySV.
Anyone???
ultimastryder
18.12.2007, 09:07 PM
bump.
Um, can some one answer this simple question?
I'm actually embarassed to say I've never used my Virus in multi-mode (albeit that it's an Indigo [B-series] with less overall poly), so unfortunately I can't advise.
Hope someone will chip in here.
ultimastryder
19.12.2007, 01:47 AM
Thanks Timo for a response and the honesty. lol.
Ok, so im playing around with assigning "Patch Volume" to the Mod Wheel
PART 1 "Patch Volume" -64 Works at full volume when the Mod wheel is all the way down
PART 2 "Patch Volume" +64 Should, in theory, play at full volume when the mod wheel is all the way up. However, PART 2 seems to not be responding like Part 1 is. Part 2 seems to be playing regardless of mod wheel position even though Ive clearly defined it not to play whilst the Mod Wheel is -64.
What am I missing and is there another way to achieve the results im looking for. :(
ultimastryder
19.12.2007, 09:59 PM
Question answered.
Part 2's Main volume needs to be set to Zero first before appling a +64 range to a Mod.
Thanks
Question answered.
Part 2's Main volume needs to be set to Zero first before appling a +64 range to a Mod.
Thanks for the update, and an interesting note to bear in mind.
I think there's a lot of fun to be had in knowing what you want, sound-wise, and trying to execute it in practice, or to find little hacks or workarounds to get what you want. You end up learning a great deal.
On Korg's MOSS (analogue modelling) system on their workstations for example, I wanted to emulate the characteristic FM-noise modulation technique (easily dialed-in on the Virus) used to create those modern buzzy/fizzy type dance tones, but I couldn't do it directly (using noise as an FM modulation source) like you can on the Virus. After much head-scratching I found a way, and it ended up opening up a whole new creative and sonic avenue to explore. http://www.korgforums.com/forum/phpBB2/viewtopic.php?t=15583
But I digress...
Cheers :)
bishopkris40
20.12.2007, 08:00 AM
Question answered.
Part 2's Main volume needs to be set to Zero first before appling a +64 range to a Mod.
Thanks
You bet me too it, glad you got it
ultimastryder
20.12.2007, 04:56 PM
Thanks all for the replies.
On to the Music making!
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