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improving your sound designing skills
i am pretty good at sound design, but i would like to be able to be come a pro at it...any advice?
thanks specific or general comments welcome. |
learn c or c++ programing language and start building/programing/writing your own synths and effects on max/dsp or Csound.
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Are you talking sound designing for Virus???? Or sound designing in general.....
For the Virus....to start with go through the manual ten times over and try to understand the concepts. There is other material out there too (The "Programming Analogue Synths" guide comes to mind) And of course there are some great Sound Designers on this board (Juho, Blank) Good luck! |
i think there is a point when you want to go to the next stage,a stage above tweaking...
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What do you mean by pro?
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a soundesigner is more then a synthman
the limits become clear no more,it slides to math,pysics,electronics... its realy complex. |
Tomer: Sound designer is a person that has know-how to take out 100% out from gear and get stylish stuff out. A good example of a top sound designer is Eric Persing - Whatever he does, is great. Being a sound designer doesn't mean that you are some sort of a scientist.
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i def am not gonna learn c++ just to program my synths...like juho said be able to get good stylish stuff out of it...any tips?
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Quote:
I'm no pro, I would consider myself a bad amatuer, and I can't see that improving in a hurry unless I devote every moment I can to programming the virus, which I can't do :( One thing I would say is that I have learnt a lot more by starting at the init patch and seeing what I can do than tweaking patches by other people. |
Learn the essentials (waveforms, envelopes, LFO's, modulation, blah, blah...) then try breaking the rules.
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