Quote:
Originally Posted by fallward
(Post 305551)
I don't fully understand the 16 part multitimbral section of the Virus TI. It seems to be a big feature, but I don't know exactly what it does or how to fully grasp it and use it. I've tried looking for more information on it, but haven't been able to find a solid tutorial or guide.
Any help would be great!
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If you click the question mark in the lower right of the plugin, that's the starting point to the documentation. You can find a tutorial there for dealing with multi-timbrality in FL specifically and most other Virus related questions.
Berni's right -- you won't generally get 16 full sounds going at once due to note dropping, but you might want to have many of them loaded even if they aren't used simultaneously, because for example one part of the track might use some of the sounds and another part of the track may use others. Or it's helpful just to have several loaded so they can be bounced (or re-bounced) easily. Since you can't just load multiple instances of the Virus plugin, its nice to have one sound per MIDI channel just because you won't want to constantly swap one at a time in an out of a plugin. Also sometimes you might have one sound that's really three layered sounds, something like a pad that has some percussive movement in it that in itself doesn't eat up a lot of DSP.
I don't know if bouncing is still handled the same way it used to be in FL, I haven't kept up with version improvements but I always found it inconvenient in FL because the MIDI channel is treated like the instrument, but a mixer track is kind of treated as a completely separate entity. It's all the same thing in any DAW but the way Cubase presents it is more logical, IMO and easier to keep track of what's what.
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