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How did you learn sound design
Hello,
I can never seem to make the sound that I want, so rather than asking about a specific lead or bass. I was wondering how each of you went about learning and what resources you found useful? please help Thanks for any suggestions. I didn't find the right solution from the internet. References: https://theproducersforum.com/index....0&topic=2406.0 User banned. Reason: Advert Bot. Actively copied/pasted multiple legitimate posts from KVR, before later editing them to include adverts to improve their product google ratings. Advert[s] removed. ~Timo |
The best piece of advice I would say is use softsynths (lots of them) to learn sound design. Download free ones, use them in trial mode, whatever. It's more effective than learning on hardware, because most people can only get their hands on X number of hardware instruments at any time. You will learn sound design faster and have better retention if you have dozens of different synths, with a variety of user interfaces (and even synthesis methods) at your disposal. The mouse and keyboard just gets you from point A to B much faster, and the large computer screen offers visualization of the signal and other features that are difficult to achieve with hardware, and its easier to drag and drop things around than to switch back and forth between hardware and software, or limit yourself to whatever display is on the hardware itself.
Tons of good info on the web and youtube, no need to buy books unless you want to; if you do, you might want check out some of the books by Simon Cann. I also have a copy of Welsh's Synthesizer Cookbook that I really want to read cover to cover one of these days, because each "recipe" describes the fundamentals that go into each category of sound, so it makes for a nice reference without overloading you with theory. Also keep in mind that in many ways, the Virus does things differently than many other VA synths. It's quirks are part of its charm but you'll appreciate quirks more after you've worked with a few dozen different synths. Not that "different" is bad (I learned sound design on a Kawai K5, an incredibly different Additive synth that is considered one of the most difficult to program synths ever created. Even though very few synths are similar, I still learned a lot that carries forward today). http://www.synthesizer-cookbook.com/ https://noisesculpture.com/ |
Interesting. For me it was quite the opposite: I was using softsynths (mostly NI Komplete) for several years, but was mainly looking for presets that fitted to the music. And although I am interested in sound design for decades, I rarely tweaked those presets, and even less often I created something by myself. Most of the time I was overwhealmed by the plethora of available presets and the complexity of the softsynths.
It wasn't before I bought my first hardware synth, a Moog Sub37, that I started to create sounds from scratch. There's something about the simplicity of a high quality monophonic hardware synth that helped me to dig in: The reduced set of features, all those knobs that scream to be tweaked and a sound that is great from the start even with a single sawtooth. That synth really helped me to understand the basic ingredients of synthesis and how to put those ingredients together to acheive certain results. That experience was so positive, that I soon wanted polyphony and more features, which I found in the Virus. What helped me then, and still helps me are:
A great resource to get deeper, especially on the Virus are the tutorial videos offered by Access Music. IMO, Ben Crosland is a great sound designer and a great teacher. That's about it. For now. Hope that helps! |
I guess the answer is that whatever we find that inspires us will cause us to dig in and learn more. I just started out in a world of hardware synths around the time MIDI was first introduced. And I spent countless hours dealing with latency issues, hardware issues, etc. So when softsynths and DAWs came out, with impeccable timing, low cost, no limits on physical space or even money really, it was a real turning point for me. Reintroducing hardware synths into my life basically also reminded me of a lot of hassles in the past. Look at all the posts about USB integration with the Virus on this forum for example. My old Juno 106 spontaneously lost an oscillator, I had to practically give it away to a guy who had a shot at fixing it.
I still like hardware and am inspired by it, but I think it takes access to a lot of hardware and dozens of physical synths to get the same learning opportunity that softsynths provide. But yeah, I fully understand about the physical interaction of working with knobs and faders directly on the board, its inspiring to me too. Even just having blinking lights around me seems to inspire :) |
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