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Search: Posts Made By: drakeblood
Forum: General discussion about Access Virus 12.08.2009, 04:49 PM
Replies: 32
Views: 8,245
Posted By drakeblood
With various envelopes running basically the VC...

With various envelopes running basically the VC goes crazy. For various i mean 4-5 at a time.
On Cubase i dont get the drastic issue as in Reaper but is still there.
I have also to add that i ran the...
Forum: General discussion about Access Virus 12.08.2009, 01:44 PM
Replies: 32
Views: 8,245
Posted By drakeblood
Hi Marc, i know Reaper isnt a supported host but...

Hi Marc, i know Reaper isnt a supported host but being both a Reaper and a Cubase user and noticing those stuffs make me wonder if is not the same problem.
Forum: General discussion about Access Virus 12.08.2009, 06:09 AM
Replies: 32
Views: 8,245
Posted By drakeblood
Today the developers of Reaper contacted the...

Today the developers of Reaper contacted the technical support of AccessMusic... let's see if they can do something together.
Cockos (the guys behind Reaper) are totally disponible for find a...
Forum: General discussion about Access Virus 11.08.2009, 11:11 PM
Replies: 32
Views: 8,245
Posted By drakeblood
So sad, since 3.0.4 is impossible to make work VC...

So sad, since 3.0.4 is impossible to make work VC with Reaper. Same for 3.0.5... it will never "link" with the VirusTI...

UPDATE:
I figured out that basically the VirusControlVST, with Reaper, is...
Forum: General discussion about Access Virus 05.08.2009, 01:46 PM
Replies: 122
Views: 24,459
Posted By drakeblood
moving from 3.0.3 to 3.0.4 got the following...

moving from 3.0.3 to 3.0.4 got the following issues in my lovely unsupported Reaper3.x

1) ALWAYS: making an automation on a midiCC (modwhell in my case) gets the VC "out of sync error" and the virus...
Forum: Sound designing 26.07.2009, 06:37 PM
Replies: 8
Views: 2,181
Posted By drakeblood
Well, pretty most soundcard have usually at least...

Well, pretty most soundcard have usually at least 6-IN so they are enough (used in the past same method with a cheap Delta1010LT)
even a 2-IN is good (any soundcard have it!), is still a 33% boost...
Forum: Sound designing 17.07.2009, 04:23 PM
Replies: 8
Views: 2,181
Posted By drakeblood
No because then how to grab the signal of your 6...

No because then how to grab the signal of your 6 analog out? :P
I'm actually using a MOTU24I/O as audio card so basically 6 IN are dedicated to the Virus Analog ports (and two motu outs dedicated to...
Forum: Sound designing 17.07.2009, 10:19 AM
Replies: 8
Views: 2,181
Posted By drakeblood
My reply explained it quite well... i was meaning...

My reply explained it quite well... i was meaning to add the 3 tracks ALONGSIDE the (on reaper are autocreated) "USB" tracks...
the part about "time adjustement" was exactly about sync then the 3...
Forum: Sound designing 16.07.2009, 10:52 PM
Replies: 8
Views: 2,181
Posted By drakeblood
you can do it without problems, actually is what...

you can do it without problems, actually is what i do.
just set for each patch (in common) the output and for the analog output just drive them in 6 of your inputs of your audio card.
then in cubase...
Forum: General discussion about Access Virus 06.07.2009, 11:06 PM
Replies: 10
Views: 3,617
Posted By drakeblood
I'm pushing on their forum since months for that,...

I'm pushing on their forum since months for that, and seems something is moving finally! (ye, i love too FL automations!)
Forum: General discussion about Access Virus 05.07.2009, 01:40 PM
Replies: 10
Views: 3,617
Posted By drakeblood
Well, you must doing delay compensation manually,...

Well, you must doing delay compensation manually, then... the problem is when a project becomes big with many effect layers and sends over sends it gets kinda a problem.
Just as a test if you never...
Forum: General discussion about Access Virus 03.07.2009, 01:15 AM
Replies: 10
Views: 3,617
Posted By drakeblood
I use Reaper as main host and yes: Reaper manages...

I use Reaper as main host and yes: Reaper manages to uses the VirusTI correctly.
the issue is that sometimes automations over the VirusTI can put the Virus to knees and make it start in crashing...
Forum: General discussion about Access Virus 09.06.2009, 07:53 AM
Replies: 71
Views: 14,030
Posted By drakeblood
none of the above except maybe the *unsupported...

none of the above except maybe the *unsupported host*... but lately i crash less with Reaper than with Cubase4 so maybe my * is even more positive that what you think!
Forum: General discussion about Access Virus 09.06.2009, 02:43 AM
Replies: 71
Views: 14,030
Posted By drakeblood
in standalone is fairly stable. if your usage is...

in standalone is fairly stable. if your usage is this one then you can go for the TI2.

the problem is when used with the VirusControl, then it can screw up easily and even more easily, without any...
Forum: General discussion about Access Virus 31.05.2009, 09:41 PM
Replies: 18
Views: 2,359
Posted By drakeblood
Well, my TI2 is kinda a TotalCrashIntegration^2,...

Well, my TI2 is kinda a TotalCrashIntegration^2, sadly... as i stated in my posts here http://www.infekted.org/virus/showthread.php?t=30550&page=2
Used as standalone hardware the new OS3.0.3 is...
Forum: Trouble with your Access Virus? 30.05.2009, 02:04 PM
Replies: 17
Views: 12,503
Posted By drakeblood
Marc in few posts stated that he wasnt able to...

Marc in few posts stated that he wasnt able to make the Virus crash or to make him go nuts, so here my Reaper project that kinda often leads to a nice crash (in 2 days i juggled with it i got at...
Forum: General discussion about Access Virus 30.05.2009, 09:30 AM
Replies: 6
Views: 1,305
Posted By drakeblood
i quote fully, is really needed

i quote fully, is really needed
Forum: Trouble with your Access Virus? 29.05.2009, 11:00 AM
Replies: 17
Views: 12,503
Posted By drakeblood
I have same exact issues (crashes, random sound...

I have same exact issues (crashes, random sound destruction, out of sync) both when switching banks during playback, arming/unarming the channel for recording, and also VirusTI crash during rendering...
Showing results 1 to 18 of 18

 
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