Interesting, thanks Jase.
I am trying to remember the reason I ended up using this approach and I think it was so that I can route the audio coming into Cubase.
i.e. say I have the Virus playing a bassline and the Machinedrum playing a kick and I want to duck the bass with the kick, then I have to do this on an audio channel as you cannot reroute the audio inputs anywhere other than the main outputs. So if I want to send them to a group channel I found that I had to use audio channels and monitor the audio channel.
Does that make sense? I think I could do with a lesson in mix console management. It is something I have never been taught and I have simply learnt over many years of trial and failure. I am sure there are many tricks and tips that I could do with.
Here's one that is puzzling me at the moment:
In Cubase SX 3 - I have found that it is best to create about 20 group channels before starting. Otherwise if you run out of group channels and have to add more then you end up being unable to route the audio running through the original groups to the new groups, they just don't appear. Its as if they cascade off one another and you can only route from the newer channel to the older...
Does that make sense - or do you use FX channels - I never use them, perhaps I should experiment with them more!
Drammy
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