I've found you can get some of the best glitchy sounds by taking excellent core material... drums, loops, samples, etc... and running them through a couple plug-in's....
PSP's Nitro is GOD when it comes to sonic manipulation for me, you can always get good glitchy combo's through other means such as combining CamelPhat3 with CamelSpace.
Adding elements of randomization is always great... for that just try throwing stuff into Reaktor... or better yet... Stylus RMX, the chaos generation features on these make it ridiculously easy to come up with whack patterns from seemingly normal sample material.
Trying to use glitched up samples, like those from Synthetic Drums 1&2 sometimes works really well (when step sequencing is a good option)... but complexity is a key part of making glitchy beats work properly... thats why I feel randomizers and a couple plugins work faster and more efficiently.
Hope that helps you all out!
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