Theres a few decent wobble patches already on the TI if you have a dig through - mainly its all in the LFO. Personally I think youll find that with dubstep and dnb - the wobbles are actually bounced down as audio, processed, bounced down, processed, repeat repeat repeat - as well as being layered sometimes 3 times or more to get that really thick drenching sound.
Not to say you cant get a good one out of the TI. It's all in the LFO - try using the filter saturation types, and the distortion fx models - and try using the multiple LFO shapes. The problem for me with making wobs on the TI is that you cant make an LFO sequence like in Massive - where you draw a series of curves so it becomes almost an ARP. If the TI could introduce that - itd be a fucking beast.
|