Sound designing Discussion about sound designing with the Virus series synths. Share patches and your knowledge or ask questions. |

15.04.2005, 08:49 AM
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Need to make a bagpipe noise!
ive got a bagpiper in my band, and i wana get his midi pipes connected to my virus KC.
but im going to need a sounds that resembles the highland pipes. anyone got any pointers for me b4 i attempt this?
cheers!
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15.04.2005, 09:57 AM
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Join Date: 11.12.2003
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Now heres a challenge!!!!!
Forget about emulating organs etc......why not try some fekkin bagpipes!
Good luck mate.....I wouldnt know where to start, hopefully someone here can give you a hand.

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G5, Cubase SX, Reason 2.5, Acess Virus RackXL, Yamaha Motif Rack, Yamaha CS-10, Roland D-50, Korg X5D, Korg Electribe ER-1mkII, HALion VST Sampler, MOTU 2408mkIII, Studer 169, Roland JUNO 60
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15.04.2005, 12:03 PM
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Lol
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PS > And another thing! Will the Ti|3 have user customisable/importable wavetables?  A ribbon-controller or XY-Pad might be nice, too, please! Thanks!
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15.04.2005, 12:48 PM
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I'd approach it by FM and paraller filters (probably 2xBP or LP & BP). Then some saturation and voil
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15.04.2005, 02:59 PM
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cheers ill start there 
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15.04.2005, 05:08 PM
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i think heavy compression is needed aswell to get "that" sound.
also try pysical modeling plugins.
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16.04.2005, 01:23 AM
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Quote:
Originally Posted by Tomer=Trance
i think heavy compression is needed aswell to get "that" sound.
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Yep, heavy compression will turn any VA, Rompler or sampler into a bagpipe sound. 
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16.04.2005, 09:03 AM
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maybe 
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16.04.2005, 09:16 AM
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Quote:
Originally Posted by Hollowcell
Yep, heavy compression will turn any VA, Rompler or sampler into a bagpipe sound. :lol:
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Hoho.
Essential is to get that reedish sound and when the base sound is ok the final touch is gained by pitch envelopes to create that "glitch" of a bagpipe.
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16.04.2005, 11:31 AM
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Quote:
Originally Posted by Juho L
Essential is to get that reedish sound and when the base sound is ok the final touch is gained by pitch envelopes to create that "glitch" of a bagpipe.
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This is along the lines of the way I'd aproach the sound too. I'd probably multi-sample a set of pipes that I could get a clean loop from (only of the tail though), then I'd work on the envelopes to mimick the bagpipe. I would attach evelope amounts to things like velocity and after touch to try and get the horrid nueance of the instrument.
Definitely the first time I've heard of someone trying to get a bagpipe sound digitaly! I'd be keen to hear what sort of tunes you guys are making actually.
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