My first psybass created, who helps me improve?
Hi guys,
Since a couple of weeks I'm the proud owner of a Virus TI2 Polar, actually my first "real" synth..
I'm trying to create a bass sound, suitable for full on psytrance. I'm not looking for anything too funky, atm I'm looking for a "dark psy" pattern like
kbbbkbbbkbbbkbbb (bassnote at E2). Anyway, I've been reading alot, online and in some books I bought... and this is what I've used to create a bass sound so far, it's abit technical but ok:
Oscillator section:
Osc 1, sawtooth, pw at 50% (osc 2 and 3 are off)
Keyfollow at default setting (32?)
Punch intensity quite low (27), high settings don't seem to sound nice.
Sub osc, volume at max (127)
Too make the bassound a tiny little less dry I mixed in a tiny bit of sinewave (Grain simple, Sine 64) in using Ocs 2 (Osc 1/2 balance at -34, osc1 and 2 synced ofcourse)
osc mixer: no noise or ring modulation. Saturation at max
Filter 1 (filter balance totally counterclockwise, so only filter one is used)
Envelope amount at 54
tiny bit of resonance (13)
filter cutoff quite low (24)
(non mentioned settings at zero)
Filter envelope: ADSSR = 0,32,0,0,0
Amplifier envelope: ADSSR = 0,39,0,0,0
LFO: none
Matrix: Besides standard settings, Filter Envelope --> Filter Env Decay, +29
Fx: Analog boost maxed out, Distortion at 30 with waveshaper as distortion type
no other fx.
for most people this would probably be abit dull basssound, but since i'm in the process of learning, I want to start with a lean and mean bassline.
Now, I would like to know how you guys make your psy bass-sounds using the Virus.
- What kind of osscilator mixes sound nice, I heard that sawtooth + square is nice, but I have not obtained good results with that
- It is important to have your kickdrum fit with your bass. The approach i take now is to lower/increase the frequency start/end of my bassdrum until it "sounds" good (i'm using the VST Bassizm for my kickdrums). But is there a more scientific approach in harmonizing kicks and bass?
- The matrix setting Filter envelope --> Filter env decay seems to give a desired effect.. I read that it makes the filterdecay more concave.. but what is meant by this (Access Virus tutorial by Howard Scarr)
- What are the tricks for the more boombastic and wicked type of basssounds, LFO?
- Any general tips for improvement?
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