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Old 01.12.2007, 04:25 PM
Rusty Rusty is offline
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Join Date: 23.09.2007
Posts: 6
Default Virus C - Basic thoughts

Hello

I have some basic thoughts about using the Virus C properly (Mine is a Virus Indigo 2 Redback) If anyone have any answer to a question, I would be very happy to know the solution!

-How do I save my own patches on my computer? Do I need a program like SoundDiver to do this? Or is there some way I can record the patch in Cubase for example?

-Some sounds on my virus sounds distorted when playing on it, is this a due to bad soundcard? (M-Audio Audiophile 24/96)

-What is the optimal Patchvolume? Sometimes when patches have 127 as Patchvolume, a distorted sound appear on these sounds.

- How do you work with it in a DAW like Cubase?
In Cubase Im starting record a midiloop, then I add an Audio Track,
then I choose "Single" both for Midiloop and the Audiotrack, then I leave the Audiotrack selected. Then I record the loop in the Audio Track. When the recording is done within the loopmarkers, I hit the * symbol on the numpad to stop the recording. I don´t think this is the best way?

-To remember what the sounds name in the Virus are named as, Im giving every Audio Track the corresponding names of the same sound. This must be a good way?

-Sometimes I want to add a delay or a reverb on a sound with the builtin effects in the virus. The problem with this is that if a recorded sound should loop many times in a track, the delaying/reverb effect adds a clicking sound each time the sound itself loops at a new bar. (The sound itself is cut in the beginning and the end of the bar, and copied) To get around this, Im always adding the delay/reverb using VST effects, so the delay/reverb smoothly runs through the sound, without any clicks and noises. Correct?

-I´ve read the Access Virus programming tutorial book, trying to learn how to design my own sounds, but the book doesn´t contain information explaining all of the sounds. Where can I find more tutorials, or step by step setups that looks like this one:

Kickdrum:

- Punch intensity 127
- osc bal -64
- osc1 sine wave
- osc phase init 127
- filters lp
- cutoff 14
- cutoff 2 -6
- reso 121
- env amount 94
- env att sustain realease 0
- env decay 7
- amp att sustain realease 0
- amp decay 30


/Rusty
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