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Sound designing Discussion about sound designing with the Virus series synths. Share patches and your knowledge or ask questions.

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  #1  
Old 30.10.2013, 04:44 AM
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Default virus C Lfo3 destination(s)?

the manual doesn't seem to address this but is there only 1 destination available for Lfo3?
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Old 30.10.2013, 10:04 AM
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yes, just one.
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Old 30.10.2013, 05:36 PM
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I'm away from the studio for a while, isn't the LFO3 available as a source in the mod matrix?
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PS > And another thing! Will the Ti|3 have user customisable/importable wavetables? A ribbon-controller or XY-Pad might be nice, too, please! Thanks!
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Old 30.10.2013, 05:41 PM
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just checked, yes it is
hadn't thought of that!
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Old 30.10.2013, 11:37 PM
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Good stuff.

A little extra piece of trivia. The LFO3 is particularly special as, unlike LFOs 1 and 2, it also offers a 'fade in' parameter within the sub-menus, allowing you slowly ramp up the LFO intensity after key-on. It's a neat feature to exploit when required, rather than having to rope in additional EGs and stuff. I've used it when creating old skool chip-type sounds, for slowly ramping up the LFO intensity when modulating PWM.
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Old 31.10.2013, 10:20 AM
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Quote:
Originally Posted by Timo View Post
Good stuff.

A little extra piece of trivia. The LFO3 is particularly special as, unlike LFOs 1 and 2, it also offers a 'fade in' parameter within the sub-menus, allowing you slowly ramp up the LFO intensity after key-on. It's a neat feature to exploit when required, rather than having to rope in additional EGs and stuff. I've used it when creating old skool chip-type sounds, for slowly ramping up the LFO intensity when modulating PWM.
Very good one!

I completely forgot it.
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