Quote:
Originally Posted by Paprika
I use FL with VC a lot, no problem with delay compensation ever.
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Well, you must doing delay compensation manually, then... the problem is when a project becomes big with many effect layers and sends over sends it gets kinda a problem.
Just as a test if you never did manual PDC in FL, you can try this:
a) make a kick sample so insert1 and in the pattern make it a 4/4
b) send insert 1 to insert 2 and insert 3 (and remove insert1 to master)
test1) play it... you hear both kick in sync... that's OK
c) in insert 2 put an effect that have latency (any maximixer, like L3, just for random example... but can be also a LinEq or a convolution reverb or a UAD plugin)
test2) play it again... you will hear now like "chivalry riding" kicks and they arent in sync.
solution: for each cannel, except the one with the effect, you have to put (manually) the amount of samples delay in the PDC field in each insert.
now, as in this case is kinda easy to solve it, with many inserts (i usually get over 40-50 inserts in use) and many effects (i use them a lot for mangle the sound) it becomes a TOTAL PAIN.
now, if you try, all what i told you before, in Reaper, you will get all in sync automatically. The example was about effects but for synths is same (the VirusTI in LIVE mode have delay of 512 samples)
i still love FL but actually i love Reaper more ^^