Hi Rusty.

Welcome to the forum.
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Originally Posted by Rusty
-How do I save my own patches on my computer? Do I need a program like SoundDiver to do this? Or is there some way I can record the patch in Cubase for example?
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Sounddiver works well. I'm a bit of a technophobe in the Cubase/Logic area so I hope someone else may be able to advise you.
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-Some sounds on my virus sounds distorted when playing on it, is this a due to bad soundcard? (M-Audio Audiophile 24/96)
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Could be lots of things. First make sure the levels going into your soundcard are not too high. Usually your software will give you a realtime meter that shows the levels coming in, and I'm sure you already know it's very important not to go above 0dB otherwise it 'clips' (flattens) the waveform and sounds dreadful. Aim for -12dB or so to give yourself headroom.
Also check the distortion and/or saturation effects on the Virus to ensure that those settings are as you wish.
Otherwise, check the levels within your patch on the Virus itself. Turn the overall patch level or the oscillator volumes down. Distortion can also occur when you have multiple voices in unison as all the oscillators are summed together and take the levels higher.
Sometimes, although you can't see any visible distortion on the waveforms, you may have high-frequencies that are severly distorting. A good meter to use for this would be a phase-scope, such as the one in Wavelab 5 (although I'm sure there are VST plugins out there that do the same thing), which shows stereophonic audio in the form of so-called free-flowing "lissajou" figures:
If it shows a clipped type 'diamond', like above, as opposed to smooth and free-flowing 'strings' then it's suffering from some form of distortion. (Quite severe in the case of the example picture above).
The phase-scope really is a useful meter to have, in addition to the usual oscilloscope waveforms. Unfortunately the phase-scope is useless when the audio source used is in mono (one channel), though, as it primarily shows the panoramic spread and frequencies of stereophonic audio in two dimensions. A mono signal would just show up as a one-dimensional line down the middle, so is useless in that regard.
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-What is the optimal Patchvolume? Sometimes when patches have 127 as Patchvolume, a distorted sound appear on these sounds.
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The optimal patch volume/level really does depend on the patch itself and how it's constructed. I usually set the level to be 100 instead of 127 in order to give myself some headroom. As mentioned, doing stuff like adding unison increases the levels causing the waveforms to distort.
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- How do you work with it in a DAW like Cubase?
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Hope a fellow Cubase user may chime in here.
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-To remember what the sounds name in the Virus are named as, Im giving every Audio Track the corresponding names of the same sound. This must be a good way?
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Sounds good! Whatever works. I usually end up with about 10 patches with all the same name after I tweak them a bit and save them to new patch positions and it's chaotic.
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-Sometimes I want to add a delay or a reverb on a sound with the builtin effects in the virus. The problem with this is that if a recorded sound should loop many times in a track, the delaying/reverb effect adds a clicking sound each time the sound itself loops at a new bar. (The sound itself is cut in the beginning and the end of the bar, and copied) To get around this, Im always adding the delay/reverb using VST effects, so the delay/reverb smoothly runs through the sound, without any clicks and noises. Correct?
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Really not sure about this one. The Virus shouldn't add a click on a new bar, when it doesn't know a new bar has been started. It just adds reverb/delay to anything that's given to it. Isn't this an issue with your sequencer? Or some sort of timing (midi) problem if you have them both sync'd up together (like you're altering the reverb/delay values via midi)?
Actually, doesn't the audio input of the Virus use some kind of (noise) gate? Maybe increasing the amp attack slightly will stop the pops.
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-I´ve read the Access Virus programming tutorial book, trying to learn how to design my own sounds, but the book doesn´t contain information explaining all of the sounds. Where can I find more tutorials, or step by step setups that looks like this one....
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Best thing I can suggest is to take a look at Sounddiver, load up a patch that you wish to learn about and proceed to slowly deconstruct it in reverse order and see how the patch was built. You could do something such as in this order: Null all the effects (take off the reverb/delay, chorus, phaser, distortion), deconstruct the filter EG (nulling it wide open afterwards), followed by the Amp EG. Then the modulation matrix, and LFOs. You should be left with the oscillators to disassemble. Turn off the unison, and take out the sub, the third oscillator, and then look at Osc1 and Osc2, see what settings and pitches they each use, and how they interact.
You can disassemble patches in any order you want, as many aspects are interchangable, such as the mod matrix, LFOs, filters and amp, so it depends on the patch.