Trouble with your Access Virus? Here you can get help when you have trouble or just don't know what to do. |

05.10.2008, 12:01 AM
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Join Date: 28.09.2008
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Realtime rendering?? :S
Hi i am a very new hardware user.. when i should save a project in fruityloops to mp3 with ofcourse virus, it stays following..
''WARNING for technical reasons FREEZING and offline rendering of virus is not supported
WORKAROUND, when rendering to disk, use REALTIME rendering.''
this sounds of course like chineese for me, what should i do ?:O
//KRIS
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05.10.2008, 09:19 AM
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Infektion taking hold...
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Join Date: 20.01.2008
Location: Hamar, Norway
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I've never used FL, but..
"offline rendering" means that it renders your track to disc faster than playback, and so you won't hear the track play while it's being done.. While this is fine when you just use FL's internal synths and effects, this is not possible when the virus is part of the picture..
So, you need to either record your virus parts to audio channels in FL first, or use (if available within FL) a way of outputing to mp3 that doesn't involve offline rendering. Meaning that you have to "bounce" or "render" the track while it's being played. I would assume there is an option somewhere when you want to export to mp3? That says if you should use offline rendering or not?
hth,
Alex
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05.10.2008, 08:42 PM
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Quote:
Originally Posted by flipside
I've never used FL, but..
"offline rendering" means that it renders your track to disc faster than playback, and so you won't hear the track play while it's being done.. While this is fine when you just use FL's internal synths and effects, this is not possible when the virus is part of the picture..
So, you need to either record your virus parts to audio channels in FL first, or use (if available within FL) a way of outputing to mp3 that doesn't involve offline rendering. Meaning that you have to "bounce" or "render" the track while it's being played. I would assume there is an option somewhere when you want to export to mp3? That says if you should use offline rendering or not?
hth,
Alex
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Hi thanks for your answer!
No there is no option of that kind in FL studio, maybe it have something to do with my soundcard? i have a standard windows.
Is there another program like cubase or sonar that could just make a simple save to mp3 from a project ivolved with my virus snow?.
//KRIS teh virus newbie
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06.10.2008, 10:47 AM
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Infektion taking hold...
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Join Date: 26.08.2008
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Quote:
Originally Posted by KrisPeiy
Hi thanks for your answer!
No there is no option of that kind in FL studio, maybe it have something to do with my soundcard? i have a standard windows.
Is there another program like cubase or sonar that could just make a simple save to mp3 from a project ivolved with my virus snow?.
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I use Cubase Studio 4 for that reason, as opposed to Cubase Essential 4. Essential didn't have the "Realtime Export" function and Studio does. It's a little checkbox that you can tick when performing an audio mixdown.
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06.10.2008, 04:04 PM
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Analog synth DSP lover
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Join Date: 28.06.2006
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what about reading and working through the FL Studio tutorial that comes with your software? just a suggestion, because it is explained in there.
r
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06.10.2008, 04:24 PM
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Join Date: 13.07.2003
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It's not to do with your soundcard, as Flip said you would need to physically record the Virus in realtime and import it as a track into your sequencer, or lay it down (bounce it) with all your other tracks (realtime rendering within your sequencer).
Once done, I'd be more inclined to export the song in Wav format and use a completely separate program (such as RazorLAME with the LAME codec) to fully customise and optimise for the MP3 format. You can always keep the non-lossy Wav as a master backup (for archiving) afterwards, otherwise you would have to render it all again at a later time if you wanted another copy of it. At least with a Wav master you're not burning your bridges like with MP3.
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07.10.2008, 12:02 AM
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Join Date: 20.04.2008
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maybe you can add an audio channel ... and just record the output signal into there.
once done solo that channel and render to wave (export).
so you play it in realtime and don't have to use additional software to accomplish this.
no clue of FL 
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23.08.2010, 07:43 AM
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Join Date: 18.03.2009
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Drag it in time.
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